Richard Payne shares his thoughts on Art as a gateway to the transcendental for the 3rd World Parliament on Spirituality Conference.

Richard Payne presented at the international, online, 3rd World Parliament on Spirituality 9-10am Wednesday 7th October 2020.

Titled - ‘Art: A gateway to the transcendental’ a brief discussion on the spiritual in art.

Transcript of the presentation

THE WAY IT IS -- Official Bobby Galinsky Podcast - Richard Payne interview.

THE WAY IT IS -- Official Bobby Galinsky Podcast - Richard Payne interview.

Richard Payne and Bobby Galinsky discuss art today, Kandinsky legacy, Blue Poles by Jackson Pollack and other rambling art & cultural topics.

SUBSCRIBE for all free thinkers interested in art, society and culture. And its free!

THE WAY IT IS -- Official Bobby Galinsky Podcast features philosophy, satirical rants, musings, reflections, inspiration, methods and operations, and occasional interviewees. Bobby Galinsky interviewed Richard Payne on the 13th August 2020 and you can listen here.

https://thewayitis.blubrry.net/2020/07/

14 August 2020 12MD

Square the Circle by Payne. Created in Virtual Reality offered as Limited edition numbered and signed Giclee Print with Augmented Reality enhancement

Square the Circle by Payne. Created in Virtual Reality offered as Limited edition numbered and signed Giclee Print with Augmented Reality enhancement

REALITY PARADOX

Augmented Reality Art Exhibition | RICHARD PAYNE

Article published in Victorian Artists Society Journal

 

From the 1st to the 12th of November of 2019 the Victorian Artists Society will host an exhibition of works by Richard Payne—melding the narratives of classical mythology and Renaissance painting techniques with architectural perspective training and digital technologies. 

 

The exhibition, ‘Reality Paradox’, launches 6-8pm on Friday 1st November 2019 and brings Augmented Reality to the Victorian Artists Society.

 

Richard Payne is a trained architectural illustrator and studied the Renaissance styles at the Florence Academy of Art, Italy. As an architectural drafting student in the 70’s, his reluctant mentor Bob Gill began his education with this lesson on pencils—draw with the pointy end. Richard now teaches painting and drawing to Architecture Masters students at Melbourne University, has taught at the New York Metro FA Academy and works with both traditional and digital media. His latest commissions are a 6metre x 1.8 metre mural in oils complete with Augmented Reality layer and Unity, a 22 metre Augmented Reality installation at the Arts Centre Melbourne with the Melbourne Fringe Festival blending architectural space and digital art with musicscapes by Probir Dutt.

 

Despite already being a talented artist, Richard’s studies in Florence added new depth to his practice. For Richard, skill alone is not enough. An artist also needs knowledge and experience, which he believes comes from the mastery of traditional techniques—in Florence this is the Renaissance use of the sight-size technique, to which Richard adds perspective and narrative. ‘We must look back to the past to come forward with knowledge.’ 

Richard’s works are about energy and the feeling of elation that comes with beauty. Much of his inspiration comes from mythology and the universal nature of these narratives that deal with the human experience. With his Renaissance attitude, much of Richard’s work draws on Classical Mythology while others are abstract pieces that draw the viewer into an implied narrative — often enhanced by digital technology.

 

 

What is AR?

‘Reality Paradox’ will be the first time the Victorian Artists Society has hosted these technologies. Augmented Reality, or AR, is technology that overlays digital images onto our perception of the real world. The works combine traditional painting and sculpture with digital images that move within three-dimensional (3D) space.

 

The technology works like this. The viewer uses an application on their phone to view the painting or sculpture. The application recognises the artwork and then displays the AR artwork over top. Through their phone screen, viewers will see the 3D digital images coming out of the real-world painting and moving through the space around them, creating an immersive experience.

 

The limitation of seeing the artwork through the small window of a phone screen is an advantage in Richard’s eyes. As it’s impossible for the viewer to simply glance over an artwork, they must stay engaged with both the real world and digital works, building the 3D image in their minds. This changes the narrative—slowing down the experience and allowing viewers to become part of the piece by constructing it themselves. The AR doesn’t just repeat what appears in the physical painting, but adds a layer of movement and narrative to traditional artform. 

 

The limited perspective is a restriction Richard himself deals with when creating these virtual artworks. To create Virtual Reality artwork for AR Richard works with a headset and two remotes, one which serves as a palette and the other as a brush. He draws by waving his arm around in the air. The limited view headset means he can only ever see a portion of the whole work at a time.  Because of the perspective training Richard undertook as an architectural illustrator, he is able to hold on to the 3D image in his mind, even with these limitations.

 

In response to attitudes that claim digital works aren’t art, Richard believes that such dissent forces us to articulate why anything is art in the first place. It forces us to define the standards by which the merit of such works can be judged. For Richard, digital works obey the same criteria as traditional media. Anyone can draw a scribble or write a list, but the artistry of a great painting or a novel lies in the hands of the creator. An oil painting in a frame, in a gallery, with a signature, isn’t necessarily art. ‘I view the work that’s sitting there as an independent object,’ says Richard, ‘everything you need to know about the work is there.’

 

The Payne’s 4D AR-T App can be downloaded free from your App Store or go to www.richardpayne.com.au and click the link. This App gives access to the Augmented Reality enhancements on all of Payne’s artwork. 

 

Not all Payne artwork has an AR layer and during the Reality Paradox exhibition the 4D AR-T symbol will be displayed to identify artwork with an AR element. Paynes 4D AR-T app was developed by local survey company, Taylors.

You can see Richard Payne’s work at: www.richardpayne.com.au

OPENING: FRIDAY 1ST NOVEMBER 2019 AT 6:29PM

VIEWING UNTIL: MONDAY 11TH NOVEMBER 2019 4:00PM

 

WHERE: Victorian Artists Society 430 Albert Street, East Melbourne, Victoria 3002

 HOURS: 10am – 4pm weekdays, 1pm – 4pm weekends

 CONTACT: Richard Payne ARtist

 E: richard@richardpayne.com.au

M: 0417379162

W: www.richardpayne.com.au

Unity AR by PAYNE 2019 Selfie.jpg
Fringe Logo 2019.jpg

UNITY Augmented Reality Art on the Arts Centre Melbourne lawn

Augmented Reality (AR) Public Art Installation by artist Richard Payne in collaboration with tech innovators TaylorsDS and composer Probir Dutt.

Dates: 3th-15th September 2019. Free public access 9am–12:30pm and 1pm–7pm.

Geographic location: The ACM lawn. Between The Arts Centre Melbourne (ACM) and Hamer Concert Hall, adjacent to the National Gallery of Victoria (NGV) 100 St Kilda Rd, Melbourne Victoria AUSTRALIA 3004.

Download the free App; AuraVista AR for iOS or Android. Go to the ACM lawn, open the AuraVistaVR app and follow the setup prompts on the App. Then enter UNITY.

Tip 1: Take you headset as the music is awesome!

Tip 2: Before you leave, take a selfie from inside your favourite and post them !

PRESS RELEASE

RICHARD PAYNE: UNITY – Augmented Reality Art: A mind trip between realities

 ‘UNITY’ hovers invisibly above the Arts Centre Melbourne lawn: An audacious, building-sized Augmented Reality (AR) art installation.   Smart phone access only into this wild, experimental fusion of reality, intense glowing art by Richard Payne and electronic music by Probir Dutt messing with your brain. 

Accessible via the AuraVista AR app by Taylors, you’re free to walk through the 22-metre artwork metaphorically using the primaries of light; Red, Green, Blue, Black & White as symbolic of all things. 

The initial mind bend of being ‘inside’ virtual artwork challenges our perceptions of what is reality with a new experience; a synthesis of vision and sound unapologetically created to evoke emotions of elation and beauty celebrating the uniqueness of the individual whilst realising a vision of unified diversity of all kinds: things, people, cultures and philosophies. The central sphere represents Unity… Have the courage to step inside. 

Payne’s art practice was traditional oil paints until two years ago when Taylors, an innovative tech company, offered him the opportunity to experience VR for the first time.  He was instantly hooked by the ability to immerse the viewer inside the artistic expression.  

Unity was created for the Melbourne Fringe Festival with composer Probir Dutt adding a further emotional dimension through his electronic music.  “Creatively it was an exciting challenge when Richard asked me to express the primary colours musically.  Then he asked: what would they sound like if they were mixed together?”

When asked about his motivation in creating Unity, Payne said; “I’m perplexed by the human quest for genocide of the ‘other’ so I wanted to create a work that says the other is beautiful also and with mutual allowance a unified humanity could ascend.”  “I also kind of like that Unity was created through the collaboration of three different disciplines”

Remember to post an awesome selfie from your favourite colour and take a headset.

 

SHOW TITLE: UNITY – AUGMENTED REALITY ART:A mind trip between realities

Dates:13th-15th September 2019.

Times:9am–12:30pm and 1pm–7pm.

VenueArts Centre Melbourne lawn 100 St Kilda Rd, Melbourne.

Tickets:Free.

App:Free iOS or Android download via: App store,  www.AuraVista.comor www.richardpayne.com.au

EGALITARIAN PUBLIC ART SO NO TICKETS REQUIRED AND STAY AS LONG AS YOU LIKE.

Further information visit melbournefringe.com.au or call (03) 9660 9666

For media enquiries contact: Melbourne Fringe Festival or Richard Payne), 0417 379 162 or richard@richardpayne.com.au

PRICE: Free

 

CONTACT:

Richard Payne

E: richard@richardpayne.com.au

M: 0417379162

W: www.richardpayne.com.au

 

LAUNCH OF AUGMENTED REALITY (AR) ENHANCED PAINTINGS

Original paintings, pastels and art prints now available with AR (Augmented Reality) attached and viewed via 'Payne’s 4D AR-T’ App.  This adds an additional virtual reality layer to the physical 2D artwork that extends off the painting into the real world room extending the narrative.

Download the 'Payne’s 4D AR-T’ App to your smart device to view the Augmented Reality (AR) inter-dimensional enhancements attached to this painting.

App available for download via iTunes apple App store or Google Play Store

NOTE: AR enhancement available for the life of the App on your smart device.

Also available: AR virtual sculptures viewed via 'Payne’s 4D AR-T' App. 

 

Voice FM Radio Interview

27 Oct 2014

 

Richard Payne retrospective exhibition:

‘Of Gods & Love’ 19 April – 11 June 2014. 

EXHIBITION WAS EXTENDED TO 18TH June 2014. The Convent Gallery, Daly Street Daylesford Victoria 3460 Australia.

 
 

‘Of Gods & Love’ Exhibition Opening

Sunday 4 May 2014

WELCOME: by Anita Payne & Greg Mallyon, OPENING ADDRESS: ‘Understanding Payne’s Art’ by art critic Jeffery Makin, ARTIST TALK: ‘Dialogue across time: Our turn on the lectern’ by Richard Payne.

 
 

‘Of Gods & Love’ Exhibition Private Preview

20 April 2014

INTRODUCTION: by Anita Payne ‘Insights from close-by’,  ARTIST TALK: by Richard Payne ‘The early years and the journey to style’ .

 
 

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